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© 2018 DOX. BY Tahir VICO

My first Global Game Jam in Thailand

Projet : Cavern Conmen Cavern Conmen is a game made in 48h in Thailand to the...


Projet : Cavern Conmen

Cavern Conmen is a game made in 48h in Thailand to the Rangsit University. I heard about the “Thaï Game Jam” on internet and I was in Bangkok for fun, so I decided to go there to see how the Thaï people do make Game jams. There I met two wonderful persons, Chris Mcmath, an Englishman who was working in China to Beijing and “Knight” a Thaï developer from Bangkok.


Together we started to write ideas around the theme “What do we do now?”, we all spoke in english, it was a little difficult for me at this time but I knew that I could because I ever made a Game Jam in english before, to Paris with Alistair (DIY Brain Surgeon), a man from England. Chris had the idea to make a game about “Treason”, when we finaly got a concept good enought we made a prototype with paper. When we had enought to move on, we started to seriously talk about our intentions, then we decided to spend time in the cross-platform multiplayer, the programmers wanted to learn to do it with Unity and I was agree, because this feature was not enought used in mobile games, even I knew that this decision made the project harder to finish.

In the middle of the jam, I moved to watch peoples around us working. I saw a lot of great projects, most of the peoples there was students but others was professionals. I met some people from Arkavis (They sponsored the event), we spoke about the life and work in Thailand, I tryied their game “Piglet Panic” and then I met Yan Marchal, the boss of Sanuk Game. We spoke about Game Jams and the difficulties for a compagny to find people to make games in thailand. I told him that to go to Game Jams, was a great way to find people. He invited me to come at Sanuk Game to see his studio of developement, that is what I did a few days later.

The end of the Game Jam came fast but we made it. “Cavern Conmen” is a game in multiplayers, with cross-platform, about communication and bluff. In this game 4 players have to help each other to collect a maximum of coins, but if one player die, only the player who survive win the points! If the players collect every coins, they will share the points.


Almost none animations was integrated to the game (no time for that) and playable only for 2 players, but the game was fully working in cross-plateform on WindowsPhone/Android/I-Phone/PC/MAC. To the end of the event, we made a great and dynamic presentation, I already came 3 times in Thaïland before this travel, so I was able to make a part of the presentation in Thaï language, to speak directly with the audience.

It was one of the most interesting Game Jam that I ever made, I am really grateful to have met so much people passionate. I definitely want to go to a Thaï Game Jam again. And I want to thanks Chris and Knight for their good mood, it was a pleasure to work with them.

Chris Mcmath : Programmer/Game Designer (From England but he worked for « Substantial Games » in Beijing, China), Knight : Programmer, DoX : Graphic/Game Designer